How to handle floats and decimal separators with html5 input type number

I think what’s missing in the answers above is the need to specify a different value for the step attribute, which has a default value of 1. If you want the input’s validation algorithm to allow floating-point values, specify a step accordingly. For example, I wanted dollar amounts, so I specified a step like this: … Read more

Printf width specifier to maintain precision of floating-point value

I recommend @Jens Gustedt hexadecimal solution: use %a. OP wants “print with maximum precision (or at least to the most significant decimal)”. A simple example would be to print one seventh as in: #include <float.h> int Digs = DECIMAL_DIG; double OneSeventh = 1.0/7.0; printf(“%.*e\n”, Digs, OneSeventh); // 1.428571428571428492127e-01 But let’s dig deeper … Mathematically, the … Read more

‘float’ vs. ‘double’ precision

Floating point numbers in C use IEEE 754 encoding. This type of encoding uses a sign, a significand, and an exponent. Because of this encoding, many numbers will have small changes to allow them to be stored. Also, the number of significant digits can change slightly since it is a binary representation, not a decimal … Read more

Is floating-point math consistent in C#? Can it be?

I know of no way to way to make normal floating points deterministic in .net. The JITter is allowed to create code that behaves differently on different platforms(or between different versions of .net). So using normal floats in deterministic .net code is not possible. The workarounds I considered: Implement FixedPoint32 in C#. While this is … Read more

Why does Double.NaN==Double.NaN return false?

NaN means “Not a Number”. Java Language Specification (JLS) Third Edition says: An operation that overflows produces a signed infinity, an operation that underflows produces a denormalized value or a signed zero, and an operation that has no mathematically definite result produces NaN. All numeric operations with NaN as an operand produce NaN as a … Read more