How does switch compile in Visual C++ and how optimized and fast is it?

A switch is often compiled to a jump-table (one comparison to find out which code to run), or if that is not possible, the compiler may still reorder the comparisons, so as to perform a binary search among the values (log N comparisons). An if-else chain is a linear search (although, I suppose, if all … Read more

In Javascript, can I use a variable before it is declared?

This is a technique used by the JavaScript engine called hoisting. The parser will read through the entire function before running it, and any variable declarations (i.e. using the var keyword) will be executed as if they were at the top of the containing scope. So your code behaves like: var country; var i; country … Read more

How to use enum in switch case

Since the compiler knows what type of enum you’re evaluating in the switch statement, you should drop the “qualified” portion as the error suggests (in your case: MyEnum.UserType.) and simply use the “unqualified” enum DOCTORS. See below: switch(myEnum.getUserType()) { case DOCTORS: break; }

C++: What is faster – lookup in hashmap or switch statement?

A switch construct is faster (or at least not slower). That’s mostly because a switch construct gives static data to the compiler, while a runtime structure like a hash map doesn’t. When possible compilers should compile switch constructs into array of code pointers: each item of the array (indexed by your indexes) points to the … Read more

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