Determining if two rays intersect
I am sorry to disagree with the answer of Peter Walser. Solving the equations gives on my desk: u = ((bs.y – as.y) * bd.x – (bs.x – as.x) * bd.y) / (bd.x * ad.y – bd.y * ad.x) v = ((bs.y – as.y) * ad.x – (bs.x – as.x) * ad.y) / (bd.x * … Read more