Python RegExp global flag
re.match tries to match the pattern at the start of the string. You are looking for re.search, re.findall or re.finditer
re.match tries to match the pattern at the start of the string. You are looking for re.search, re.findall or re.finditer
I ended up finding this online: tv.setPaintFlags(tv.getPaintFlags() & (~ Paint.STRIKE_THRU_TEXT_FLAG)); This successfully removes the strikethrough and therefore I called this in my OnListItemClick method after carrying out a check in the database I made to see if the item had already been striked through (purchased in my case).
Why isn’t there an Enum.SetFlag like there is an Enum.HasFlag? HasFlag as a bitwise operation required more complicated logic and repeating the same flag twice myFlagsVariable= ((myFlagsVariable & MyFlagsEnum.MyFlag) ==MyFlagsEnum.MyFlag ); so MS decided to implement it. SetFlag and ClearFlag are concise in C# flags |= flag;// SetFlag flags &= ~flag; // ClearFlag but unfortunately … Read more
Underscore is not a good idea, sometimes it gets “eaten” by a terminal border and thus look like a space. The easiest to read, and most standard way is to use a dash: –cure-world-hunger
Regular expression objects have a lastIndex property, which is used in different ways depending on the g (global) and y (sticky) flags. The y (sticky) flag tells the regular expression to look for a match at lastIndex and only at lastIndex (not earlier or later in the string). Examples are worth 1024 words: var str … Read more
To check to see if a bit value is set: int value = VALUE_TO_CHECK | OTHER_VALUE_TO_CHECK; if ((value & VALUE_TO_CHECK) == VALUE_TO_CHECK) { // do something–it was set } if ((value & OTHER_VALUE_TO_CHECK) == OTHER_VALUE_TO_CHECK) { // also set (if it gets in here, then it was defined in // value, but it does not … Read more
Added the answer that antonyt provided: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if ((getIntent().getFlags() & Intent.FLAG_ACTIVITY_BROUGHT_TO_FRONT) != 0) { // Activity was brought to front and not created, // Thus finishing this will get us to the last viewed activity finish(); return; } // Regular activity creation code… }
No reason to create your own type for a common io.Writer when one exists in the io/ioutil package. import ( “log” “io/ioutil” ) func init() { log.SetOutput(ioutil.Discard) }
How about this. Of course the arguments and return types of DoSomething, etc., can be anything you like. class Program { [Flags] public enum CheckType { Form = 1, QueryString = 2, TempData = 4, } private static bool DoSomething(IEnumerable cln) { Console.WriteLine(“DoSomething”); return true; } private static bool DoSomethingElse(IEnumerable cln) { Console.WriteLine(“DoSomethingElse”); return true; … Read more
I don’t know if my answer will still be relevant, but nevertheless. Actually docs are quite enough to understand things going around, you just need to play a little bit around. The scroll flag used within the attribute app:layout_scrollFlags must be enabled for any scroll effects to take into effect. This flag must be enabled … Read more