jQuery: Wait/Delay 1 second without executing code
You can also just delay some operation this way: setTimeout(function (){ // Something you want delayed. }, 5000); // How long you want the delay to be, measured in milliseconds.
You can also just delay some operation this way: setTimeout(function (){ // Something you want delayed. }, 5000); // How long you want the delay to be, measured in milliseconds.
You can create a new queue item to do your removing of the class: $(“#div”).addClass(“error”).delay(1000).queue(function(next){ $(this).removeClass(“error”); next(); }); Or using the dequeue method: $(“#div”).addClass(“error”).delay(1000).queue(function(){ $(this).removeClass(“error”).dequeue(); }); The reason you need to call next or dequeue is to let jQuery know that you are done with this queued item and that it should move on to … Read more
You can use Future.delayed to run your code after some time. e.g.: Future.delayed(const Duration(milliseconds: 500), () { // Here you can write your code setState(() { // Here you can write your code for open new view }); }); In setState function, you can write a code which is related to app UI e.g. refresh … Read more
One way to deal with asynchronous work like this is to use a callback function, eg: function firstFunction(_callback){ // do some asynchronous work // and when the asynchronous stuff is complete _callback(); } function secondFunction(){ // call first function and pass in a callback function which // first function runs when it has completed firstFunction(function() … Read more
Using a dispatch_after block is in most cases better than using sleep(time) as the thread on which the sleep is performed is blocked from doing other work. when using dispatch_after the thread which is worked on does not get blocked so it can do other work in the meantime. If you are working on the … Read more
JS does not have a sleep function, it has setTimeout() or setInterval() functions. If you can move the code that you need to run after the pause into the setTimeout() callback, you can do something like this: //code before the pause setTimeout(function(){ //do what you need here }, 2000); see example here : http://jsfiddle.net/9LZQp/ This … Read more
Kotlin Handler(Looper.getMainLooper()).postDelayed({ //Do something after 100ms }, 100) Java final Handler handler = new Handler(Looper.getMainLooper()); handler.postDelayed(new Runnable() { @Override public void run() { //Do something after 100ms } }, 100);
This delays for 2.5 seconds: import time time.sleep(2.5) Here is another example where something is run approximately once a minute: import time while True: print(“This prints once a minute.”) time.sleep(60) # Delay for 1 minute (60 seconds).