What are the main differences between Redis Pub/Sub and Redis Stream?

Data storage Pub/Sub is a Publisher/Subscriber platform, it’s not data storage. Published messages evaporate, regardless if there was any subscriber. In Redis Streams, stream is a data type, a data structure on its own right. Messages or entries are stored in memory and stay there until commanded to be deleted. Sync/Async communication (Push/Pull) Pub/Sub is … Read more

Saving image and then loading it in Swift (iOS)

This function will save an image in the documents folder: func saveImage(image: UIImage) -> Bool { guard let data = UIImageJPEGRepresentation(image, 1) ?? UIImagePNGRepresentation(image) else { return false } guard let directory = try? FileManager.default.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: false) as NSURL else { return false } do { try data.write(to: directory.appendingPathComponent(“fileName.png”)!) return … Read more

C++ cache aware programming

According to “What every programmer should know about memory”, by Ulrich Drepper you can do the following on Linux: Once we have a formula for the memory requirement we can compare it with the cache size. As mentioned before, the cache might be shared with multiple other cores. Currently {There definitely will sometime soon be … Read more

iOS – Caching and loading images asynchronously

I know that this thread has been answered, but I have tried a library that has worked great. I was using ASIHttpRequest before and the difference is big. https://github.com/rs/SDWebImage Also, if someone needs to Resize or Crop the remote images, and have the same features that SDWebImage provide, I have integrated SDWebImage library with UIImage+Resize … Read more

How to automatically refresh Cache using Google Guava?

Guava provides no way to refresh the cache in bulk, but you can schedule a periodic refresh yourself: LoadingCache<K, V> cache = CacheBuilder.newBuilder() .refreshAfterWrite(15, TimeUnit.MINUTES) .maximumSize(100) .build(new MyCacheLoader()); for (K key : cache.asMap().keySet()) { cache.refresh(key); } But in that case you may want to override the CacheLoader.reload(K, V) method in MyCacheLoader so it performs asynchronously. … Read more

Slow start for AVAudioPlayer the first time a sound is played

The delay seems to be related to instantiating AVAudioPlayer for the first time. If I load any audio, run [audioPlayer prepareToPlay] and then immediately release it, the load times for all of my other audio is very close to imperceptible. So now I’m doing that in applicationDidFinishLaunching and everything else runs well. I can’t find … Read more