Simply create the file, seek to a suitably large offset, and write a single byte:
FileStream fs = new FileStream(@"c:\tmp\huge_dummy_file", FileMode.CreateNew);
fs.Seek(2048L * 1024 * 1024, SeekOrigin.Begin);
fs.WriteByte(0);
fs.Close();
This will yield a 2GB file with basically unpredictable contents, which should be fine for your purposes.