Where do “pure virtual function call” crashes come from?

They can result if you try to make a virtual function call from a constructor or destructor. Since you can’t make a virtual function call from a constructor or destructor (the derived class object hasn’t been constructed or has already been destroyed), it calls the base class version, which in the case of a pure … Read more

How are virtual functions and vtable implemented?

How are virtual functions implemented at a deep level? From “Virtual Functions in C++”: Whenever a program has a virtual function declared, a v – table is constructed for the class. The v-table consists of addresses to the virtual functions for classes that contain one or more virtual functions. The object of the class containing … Read more

Difference between virtual and abstract methods [duplicate]

Virtual methods have an implementation and provide the derived classes with the option of overriding it. Abstract methods do not provide an implementation and force the derived classes to override the method. So, abstract methods have no actual code in them, and (non-abstract) subclasses HAVE TO override the method. Virtual methods can have code, which … Read more

Calling virtual functions inside constructors

Calling virtual functions from a constructor or destructor is dangerous and should be avoided whenever possible. All C++ implementations should call the version of the function defined at the level of the hierarchy in the current constructor and no further. The C++ FAQ Lite covers this in section 23.7 in pretty good detail. I suggest … Read more

Why do we not have a virtual constructor in C++?

Hear it from the horse’s mouth. 🙂 From Bjarne Stroustrup’s C++ Style and Technique FAQ Why don’t we have virtual constructors? A virtual call is a mechanism to get work done given partial information. In particular, “virtual” allows us to call a function knowing only any interfaces and not the exact type of the object. … Read more

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