C++ templates that accept only certain types

This typically is unwarranted in C++, as other answers here have noted. In C++ we tend to define generic types based on other constraints other than “inherits from this class”. If you really wanted to do that, it’s quite easy to do in C++11 and <type_traits>: #include <type_traits> template<typename T> class observable_list { static_assert(std::is_base_of<list, T>::value, … Read more

“Undefined reference to” template class constructor [duplicate]

This is a common question in C++ programming. There are two valid answers to this. There are advantages and disadvantages to both answers and your choice will depend on context. The common answer is to put all the implementation in the header file, but there’s another approach will will be suitable in some cases. The … Read more

Default template arguments for function templates

It makes sense to give default template arguments. For example you could create a sort function: template<typename Iterator, typename Comp = std::less< typename std::iterator_traits<Iterator>::value_type> > void sort(Iterator beg, Iterator end, Comp c = Comp()) { … } C++0x introduces them to C++. See this defect report by Bjarne Stroustrup: Default Template Arguments for Function Templates … Read more

Template default arguments

Note: Foo me; without template arguments is legal as of C++17. See this answer: https://stackoverflow.com/a/50970942/539997. Original answer applicable before C++17: You have to do: Foo<> me; The template arguments must be present but you can leave them empty. Think of it like a function foo with a single default argument. The expression foo won’t call … Read more

What are the differences between Generics in C# and Java… and Templates in C++? [closed]

I’ll add my voice to the noise and take a stab at making things clear: C# Generics allow you to declare something like this. List<Person> foo = new List<Person>(); and then the compiler will prevent you from putting things that aren’t Person into the list. Behind the scenes the C# compiler is just putting List<Person> … Read more

Why is the STL so heavily based on templates instead of inheritance?

The short answer is “because C++ has moved on”. Yes, back in the late 70’s, Stroustrup intended to create an upgraded C with OOP capabilities, but that is a long time ago. By the time the language was standardized in 1998, it was no longer an OOP language. It was a multi-paradigm language. It certainly … Read more

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