Why should I delete move constructor and move assignment operator in a singleton?

If you declare a copy constructor (even if you define it as deleted in the declaration), no move constructor will be declared implicitly. Cf. C++11 12.8/9: If the definition of a class X does not explicitly declare a move constructor, one will be implicitly declared as defaulted if and only if — X does not … Read more

How do you lazily construct a singleton object thread-safely? [duplicate]

Here’s Meyer’s singleton, a very simple lazily constructed singleton getter: Singleton &Singleton::self() { static Singleton instance; return instance; } This is lazy, and C++11 requires it to be thread-safe. In fact, I believe that at least g++ implements this in a thread-safe manner. So if that’s your target compiler or if you use a compiler … Read more

What is the best way of implementing singleton in Python

Use a Metaclass I would recommend Method #2, but you’re better off using a metaclass than a base class. Here is a sample implementation: class Singleton(type): _instances = {} def __call__(cls, *args, **kwargs): if cls not in cls._instances: cls._instances[cls] = super(Singleton, cls).__call__(*args, **kwargs) return cls._instances[cls] class Logger(object): __metaclass__ = Singleton Or in Python3 class Logger(metaclass=Singleton): … Read more

Comparing ways to create singletons in Dart

As Günter Zöchbauer stated in the comments, each of the three ways you listed of creating singletons are the same. Use your personal preference to choose one. I’m going to add some additional notes: SingletonOne when instantiated looks like any other class. So you could use this one if you want to hide the fact … Read more

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