How is GCC’s __thread implemented?

Recent GCC, e.g. GCC 5 do support C11 and its thread_local (if compiling with e.g. gcc -std=c11). As FUZxxl commented, you could use (instead of C11 thread_local) the __thread qualifier supported by older GCC versions. Read about Thread Local Storage. pthread_getspecific is indeed quite slow (it is in the POSIX library, so is not provided … Read more

Overhead of pthread mutexes?

All modern thread implementations can handle an uncontended mutex lock entirely in user space (with just a couple of machine instructions) – only when there is contention, the library has to call into the kernel. Another point to consider is that if an application doesn’t explicitly link to the pthread library (because it’s a single-threaded … Read more

Do mutexes guarantee ordering of acquisition? Unlocking thread takes it again while others are still waiting

Known problem. C++ mutexes are thin layer on top of OS-provided mutexes, and OS-provided mutexes are often not fair. They do not care for FIFO. The other side of the same coin is that threads are usually not pre-empted until they run out of their time slice. As a result, thread A in this scenario … Read more

What is the difference between Go’s multithreading and pthread or Java Threads?

Quoted from Day 3 Tutorial <- read this for more information. Goroutines are multiplexed as needed onto system threads. When a goroutine executes a blocking system call, no other goroutine is blocked. We will do the same for CPU-bound goroutines at some point, but for now, if you want user-level parallelism you must set $GOMAXPROCS. … Read more

Why does start_routine for pthread_create return void* and take void*

From the documentation for pthread_create: The thread is created executing start_routine with arg as its sole argument. If the start_routine returns, the effect is as if there was an implicit call to pthread_exit() using the return value of start_routine as the exit status. Note that the thread in which main() was originally invoked differs from … Read more

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