Is bool guaranteed to be 1 byte?

Rust emits i1 to LLVM for bool and relies on whatever it produces. LLVM uses i8 (one byte) to represent i1 in memory for all the platforms supported by Rust for now. On the other hand, there’s no certainty about the future, since the Rust developers have been refusing to commit to the particular bool … Read more

Arithmetic operator overloading for a generic class in C#

I think the best you’d be able to do is use IConvertible as a constraint and do something like: public static operator T +(T x, T y) where T: IConvertible { var type = typeof(T); if (type == typeof(String) || type == typeof(DateTime)) throw new ArgumentException(String.Format(“The type {0} is not supported”, type.FullName), “T”); try { … Read more

Is it valid to compare a double with an int in java?

Yes, it’s valid – it will promote the int to a double before performing the comparison. See JLS section 15.20.1 (Numerical Comparison Operators) which links to JLS section 5.6.2 (Binary Numeric Promotion). From the latter: Widening primitive conversion (ยง5.1.2) is applied to convert either or both operands as specified by the following rules: If either … Read more

What’s the difference between NSNumber and NSInteger?

NSNumber is a class, not a primitive, and is used when you need to put raw numbers into dictionaries, arrays, or otherwise encapsulate them. NSInteger, NSUInteger, CGFloat, etc are simple types and correspond (on 32-bt systems like the iPhone) to int, unsigned int and float. As a general rule, if you need to store a … Read more

Do STL maps initialize primitive types on insert?

operator[] looks like this: Value& map<Key, Value>::operator[](const Key& key); If you call it with a key that’s not yet in the map, it will default-construct a new instance of Value, put it in the map under key you passed in, and return a reference to it. In this case, you’ve got: map<wstring,int> Scores; Scores[wstrPlayerName]++; Value … Read more

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