Why am I getting an error message in Python ‘cannot import name NoneType’?

There is no longer a NoneType reference in the types modules. You should just check for identity with None directly, i.e. obj is None. An alternative way, if you really need the NoneType, would be to get it using: NoneType = type(None) This is actually the exact same way types.NoneType was previously defined, before it … Read more

WaitForSingleObject and WaitForMultipleObjects equivalent in Linux?

Stick to pthread_cond_timedwait and use clock_gettime. For example: struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); ts.tv_sec += 10; // ten seconds while (!some_condition && ret == 0) ret = pthread_cond_timedwait(&cond, &mutex, &ts); Wrap it in a function if you wish. UPDATE: complementing the answer based on our comments. POSIX doesn’t have a single API to wait for … Read more

What are the key differences between JavaScript and ActionScript 3?

First of all ActionScript 3 and JavaScript are both defined in ECMA-262 so they have a lot in common. Both languages feature prototype inheritance for instance. It is however not correct that ActionScript fully implements ES4. ActionScript implements a couple of features that are not defined in ECMA-262 and some — but definitely not all … Read more

What are the differences between a pointer and a reference in Rust?

Use references when you can, use pointers when you must. If you’re not doing FFI or memory management beyond what the compiler can validate, you don’t need to use pointers. Both references and pointers exist in two variants. There are shared references & and mutable references &mut. There are const pointers *const and mut pointers … Read more

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