Pointer to class member as a template parameter

In c++17, with the addition of auto in template arguments (P0127), I think you can now do: template<auto value> struct MyStruct {}; template<typename Class, typename Result, Result Class::* value> struct MyStruct<value> { // add members using Class, Result, and value here using containing_type = Class; }; typename MyStruct<&Something::theotherthing>::containing_type x = Something();

How can I create a pointer to a member function and call it?

Read this for detail : // 1 define a function pointer and initialize to NULL int (TMyClass::*pt2ConstMember)(float, char, char) const = NULL; // C++ class TMyClass { public: int DoIt(float a, char b, char c){ cout << “TMyClass::DoIt”<< endl; return a+b+c;}; int DoMore(float a, char b, char c) const { cout << “TMyClass::DoMore” << endl; … Read more

Print address of virtual member function

Currently there is no standard way of doing this in C++ although the information must be available somewhere. Otherwise, how could the program call the function? However, GCC provides an extension that allows us to retrieve the address of a virtual function: void (A::*mfp)() = &A::func; printf(“address: %p”, (void*)(b->*mfp)); …assuming the member function has the … Read more

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