Proper way of transferring ownership of a std::vector< std::unique_ptr< int> > to a class being constructed

std::unique_ptr<T> is a non-copyable but movable type. Having a move-only type in a std:vector<T> make the std::vector<T> move-only, too. To have the compiler automatically move objects, you need to have an r-value for move-construction or move-assignment. Within your constructor the object vecOfIntPtrsOwnedByCaller is an l-value, although one which, despite its name, already owns the pointed … Read more

How to convert Option to Option in the most idiomatic way in Rust?

Option comes with utility methods for various transformations, which are listed in its documentation. For any T that implements Clone (which String does), Option<&T>::cloned does what you’re looking for. Clone is more specific than ToOwned, so .cloned() isn’t an exact match for .map(|x| x.to_owned()). For example, it won’t turn an Option<&str> into an Option<String>; for … Read more

Convert Vec into a slice of &str in Rust?

You can create a function that accepts both &[String] and &[&str] using the AsRef trait: fn test<T: AsRef<str>>(inp: &[T]) { for x in inp { print!(“{} “, x.as_ref()) } println!(“”); } fn main() { let vref = vec![“Hello”, “world!”]; let vown = vec![“May the Force”.to_owned(), “be with you.”.to_owned()]; test(&vref); test(&vown); }

What is the difference between a __weak and a __block reference?

From the docs about __block __block variables live in storage that is shared between the lexical scope of the variable and all blocks and block copies declared or created within the variable’s lexical scope. Thus, the storage will survive the destruction of the stack frame if any copies of the blocks declared within the frame … Read more

Does println! borrow or own the variable?

The macros print!, println!, eprint!, eprintln!, write!, writeln! and format! are a special case and implicitly take a reference to any arguments to be formatted. These macros do not behave as normal functions and macros do for reasons of convenience; the fact that they take references silently is part of that difference. fn main() { … Read more

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