D3: How to show large dataset

The problem is not to render them. You could switch to canvas or webgl for the rendering part. You can find some examples of using canvas and X3DOM with D3 data-binding. But it will be slow because of the number of DOM objects, so it’s better to keep them separated, as in this parallel coordinates … Read more

How to efficiently write large files to disk on background thread (Swift)

Performance depends wether or not the data fits in RAM. If it does, then you should use NSData writeToURL with the atomically feature turned on, which is what you’re doing. Apple’s notes about this being dangerous when “writing to a public directory” are completely irrelevant on iOS because there are no public directories. That section … Read more

Parallel.ForEach can cause a “Out Of Memory” exception if working with a enumerable with a large object

The default options for Parallel.ForEach only work well when the task is CPU-bound and scales linearly. When the task is CPU-bound, everything works perfectly. If you have a quad-core and no other processes running, then Parallel.ForEach uses all four processors. If you have a quad-core and some other process on your computer is using one … Read more

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