Overriding init in subclass

Every Cocoa Touch (and Cocoa) class has a designated initializer; for UIView, as stated in this documentation, that method is initWithFrame:. In this particular case, you’ll only need to override initWithFrame; all other calls will cascade down and hit this method, eventually. This goes beyond the scope of the question, but if you do end … Read more

Using module’s own objects in __main__.py

You need to either have the package already in sys.path, add the directory containing mymod to sys.path in __main__.py, or use the -m switch. To add mymod to the path would look something like this (in __main__.py): import sys import os path = os.path.dirname(sys.modules[__name__].__file__) path = os.path.join(path, ‘..’) sys.path.insert(0, path) from myprog import function_you_referenced_from_init_file Using … Read more

Is there any reason to choose __new__ over __init__ when defining a metaclass?

If you want to alter the attributes dict before the class is created, or change the bases tuple, you have to use __new__. By the time __init__ sees the arguments, the class object already exists. Also, you have to use __new__ if you want to return something other than a newly created class of the … Read more

How critical is dumb-init for Docker?

Something like dumb-init or tini can be used if you have a process that spawns new processes and you don’t have good signal handlers implemented to catch child signals and stop your child if your process should be stopped etc. If your process doesn’t spawn new processes (e.g. Node.js), then this may not be necessary. … Read more

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