Is there a document describing how Clang handles excess floating-point precision?

This does not answer the originally posed question, but if you are a programmer working with similar issues, this answer might help you. I really don’t see where the perceived difficulty is. Providing strict IEEE-754 binary64 semantics while being limited to 80387 floating-point math, and retaining 80-bit long double computation, seems to follow well-specified C99 … Read more

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