interpolate 3D volume with numpy and or scipy

In scipy 0.14 or later, there is a new function scipy.interpolate.RegularGridInterpolator which closely resembles interp3. The MATLAB command Vi = interp3(x,y,z,V,xi,yi,zi) would translate to something like: from numpy import array from scipy.interpolate import RegularGridInterpolator as rgi my_interpolating_function = rgi((x,y,z), V) Vi = my_interpolating_function(array([xi,yi,zi]).T) Here is a full example demonstrating both; it will help you understand … Read more

Hashing 2D, 3D and nD vectors

There’s a spatial hash function described in Optimized Spatial Hashing for Collision Detection of Deformable Objects. They use the hash function hash(x,y,z) = ( x p1 xor y p2 xor z p3) mod n where p1, p2, p3 are large prime numbers, in our case 73856093, 19349663, 83492791, respectively. The value n is the hash … Read more

How to convert a 3D point into 2D perspective projection?

The standard way to represent 2D/3D transformations nowadays is by using homogeneous coordinates. [x,y,w] for 2D, and [x,y,z,w] for 3D. Since you have three axes in 3D as well as translation, that information fits perfectly in a 4×4 transformation matrix. I will use column-major matrix notation in this explanation. All matrices are 4×4 unless noted … Read more

3D Scene Renderer for Python [closed]

Really depends exactly what you want to accomplish. How complex is your scene? What sort of render quality are you after? Do you need real-time animation, or are rendered stills good enough? First-rate, full game engines (have been used for commercial games) Panda3d http://www.panda3d.org/ PyOgre http://www.ogre3d.org/tikiwiki/PyOgre Pyrr (Irrlicht wrapper) Less popular 3d engines, new or … Read more

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