The type of a C++ enum is the enum itself. Its range is rather arbitrary, but in practical terms, its underlying type is an int.
It is implicitly cast to int wherever it’s used, though.
C++11 changes
This has changed since C++11, which introduced typed enums. An untyped enum now is defined as being at least the width of int (and wider if larger values are needed). However, given a typed enum defined as follows:
enum name : type {};
An enumeration of type name has an underlying type of type. For example, enum : char defines an enum the same width as char instead of int.
Further, an enum can be explicitly scoped as follows:
enum class name : type {
value = 0,
// ...
};
(Where name is required, but type is optional.) An enum declared this way will no longer implicitly cast to its underlying type (requiring a static_cast<>) and values must be referenced with a fully-qualified name. In this example, to assign value to a enum variable, you must refer to it as name::value.