Xcode Clipboard: Copy & Paste stuck
Turning off the ‘Automatically Sync Pasteboard’ option in the Edit menu of the Simulator works for me. I read it in Apple forums
Turning off the ‘Automatically Sync Pasteboard’ option in the Edit menu of the Simulator works for me. I read it in Apple forums
There is a lot of misinformation in the answers here, so I wanted to provide an authoritative response. The issue here is that the new version of CoreSimulator.framework with Xcode 11 beta does validation on CFBundleVersion that previous versions did not do. These checks are valid, and it does represent an issue in your application, … Read more
For all solutions, note that there is no need to explicitly call reloadData in viewDidLoad: it will happen automatically. Solution 1 Inspired by Samantha idea: invalidateLayout asynchronously in viewDidLoad. override func viewDidLoad() { super.viewDidLoad() //[…] for _ in 0 ..< 1000 { array.append(randomKeyByBitLength(Int(arc4random_uniform(8)))!) } DispatchQueue.main.async { self.collectionView.collectionViewLayout.invalidateLayout() } } Solution 2 (imperfect, see DHennessy13 improvement … Read more
I found the solution for this build error, for anybody else having the same issue with Xcode 10 build system, follow the following steps to fix it: In Xcode, go to File->Project/Workspace settings. Change the build system to Legacy Build system. It will resolve the build issue with the new Xcode 10. If you want … Read more
On macOS 10.13 High Sierra and earlier The Dark Mode is only available on macOS 10.14 Mojave. On macOS 10.14 Mojave and later 1. On Installation: You’ll get asked for the appearance as part of the installation of Mojave. 2. After Installation: If you want to change it afterwards go to System Preferences > General … Read more
Its because of Keychain Access. Open Keychain Access Right Click Login Tab Lock Keychain Login Right Click Login Tab again Unlock Keychain Login and problem solved 🙂
Okay, seems like I managed to solve it. I was having /bin/sh script in Build Phases that was trying to build fat static library. In the script, I had OBJROOT path set like this: OBJROOT=”${OBJROOT}” Seems like Xcode 10 and new build system changed some paths on the way and this line was the source … Read more
If somebody facing similar issue with Xcode 9.1 Open directory: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport Create new folder “11.2 (15C107)” (or “10.3 (14E269)” for older versions, depends on what exactly are you missing) Paste files from provided google drive folder 11.2 (15C107) (or 10.3 (14E269) if you need older files) Restart Xcode For other iOS versions you may check … Read more
Restarting your computer/macOS will resolve the issue.
I tried to clear out the provisioning profiles and none of it did help. What changed from the previous XCode version to this one is the build system. By changing your build system back to the legacy one, this was resolved for me. You can switch out the build system under file > workspace settings … Read more