How can I wait for setState to finish before triggering a function in React?

setState() has an optional callback parameter that you can use for this. You only need to change your code slightly, to this: // Form Input this.setState( { originId: input.originId, destinationId: input.destinationId, radius: input.radius, search: input.search }, this.findRoutes // here is where you put the callback ); Notice the call to findRoutes is now inside the … Read more

Vuex state on page refresh

This is a known use case. There are different solutions. For example, one can use vuex-persistedstate. This is a plugin for vuex to handle and store state between page refreshes. Sample code: import { Store } from ‘vuex’ import createPersistedState from ‘vuex-persistedstate’ import * as Cookies from ‘js-cookie’ const store = new Store({ // … … Read more

React setState not updating state

setState() is usually asynchronous, which means that at the time you console.log the state, it’s not updated yet. Try putting the log in the callback of the setState() method. It is executed after the state change is complete: this.setState({ dealersOverallTotal: total }, () => { console.log(this.state.dealersOverallTotal, ‘dealersOverallTotal1’); });

Where to write to localStorage in a Redux app?

Reducer is never an appropriate place to do this because reducers should be pure and have no side effects. I would recommend just doing it in a subscriber: store.subscribe(() => { // persist your state }) Before creating the store, read those persisted parts: const persistedState = // … const store = createStore(reducer, persistedState) If … Read more

React.Component vs React.PureComponent [closed]

The major difference between React.PureComponent and React.Component is PureComponent does a shallow comparison on state change. It means that when comparing scalar values it compares their values, but when comparing objects it compares only references. It helps to improve the performance of the app. You should go for React.PureComponent when you can satisfy any of … Read more

How to prevent custom views from losing state across screen orientation changes

I think this is a much simpler version. Bundle is a built-in type which implements Parcelable public class CustomView extends View { private int stuff; // stuff @Override public Parcelable onSaveInstanceState() { Bundle bundle = new Bundle(); bundle.putParcelable(“superState”, super.onSaveInstanceState()); bundle.putInt(“stuff”, this.stuff); // … save stuff return bundle; } @Override public void onRestoreInstanceState(Parcelable state) { if … Read more

How can you do anything useful without mutable state?

Or if you play a video game, there are tons of state variables, beginning with the positions of all the characters, who tend to move around constantly. How can you possibly do anything useful without keeping track of changing values? If you’re interested, here’s a series of articles which describe game programming with Erlang. You … Read more

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