Declaring multiple object pointers on one line causes compiler error

sf::Sprite* re_sprite_hair, re_sprite_body, re_sprite_eyes; Does not declare 3 pointers – it is one pointer and 2 objects. sf::Sprite* unfortunately does not apply to all the variables declared following it, just the first. It is equivalent to sf::Sprite* re_sprite_hair; sf::Sprite re_sprite_body; sf::Sprite re_sprite_eyes; You want to do: sf::Sprite *re_sprite_hair, *re_sprite_body, *re_sprite_eyes; You need to put one … Read more

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