printStackTrace to java.util.logging.Logger

The severe method is only used to log severe messages without associated throwable information. If you need to log throwable information then you should use the log method instead: try { data = new GameData.Builder().enemy(enemy).build(); log.fine(“new data object\t\t” + data.getEnemy()); setChanged(); notifyObservers(data); } catch (NullPointerException npe) { log.log(Level.SEVERE, npe.getMessage(), npe); }

Avoid printStackTrace(); use a logger call instead

It means you should use logging framework like logback or log4j and instead of printing exceptions directly: e.printStackTrace(); you should log them using this frameworks’ API: log.error(“Ops!”, e); Logging frameworks give you a lot of flexibility, e.g. you can choose whether you want to log to console or file – or maybe skip some messages … Read more

Why is exception.printStackTrace() considered bad practice?

Throwable.printStackTrace() writes the stack trace to System.err PrintStream. The System.err stream and the underlying standard “error” output stream of the JVM process can be redirected by invoking System.setErr() which changes the destination pointed to by System.err. or by redirecting the process’ error output stream. The error output stream may be redirected to a file/device whose … Read more

How to print the current Stack Trace in .NET without any exception?

Have a look at the System.Diagnostics namespace. Lots of goodies in there! System.Diagnostics.StackTrace t = new System.Diagnostics.StackTrace(); This is really good to have a poke around in to learn what’s going on under the hood. I’d recommend that you have a look into logging solutions (Such as NLog, log4net or the Microsoft patterns and practices … Read more

Hata!: SQLSTATE[HY000] [1045] Access denied for user 'divattrend_liink'@'localhost' (using password: YES)