Move camera to fit 3D scene

There are many possible camera positions + orientations where the bounding box would fit inside the view frustum. But any procedure would select one specific camera position and orientation. If you would consider bounding spheres, one solution could be to first change orientation to look at bounding sphere center then move back sufficiently (negative look … Read more

How to add Java EE perspective to Eclipse

Relevant steps: Go to “Help” -> “Install New Software…”. In the new dialog, in the “Work with:” pull-down list, select “Indigo – http://download.eclipse.org/releases/indigo”. (Note: Replace Indigo and the download list with download locations for your eclipse version) Select the following packages to install: “Web, XML, Java EE and OSGI Enterprise Development”. “Programming langauges -> Eclipse … Read more

Perspective transform of SVG paths (four corner distort)

This is my drag distort proposal (share you knowledge, Q&A-style). Live example is in http://jsfiddle.net/xjHUk/278/ and the main code is this: (only output window: http://jsfiddle.net/xjHUk/279/embedded/result/) function transferPoint (xI, yI, source, destination) { var ADDING = 0.001; // to avoid dividing by zero var xA = source[0].x; var yA = source[0].y; var xC = source[2].x; var … Read more

Perspective Transform + Crop in iOS with OpenCV

So after a few days of trying to solve it, I came up with a solution (Ignore the blue dots on the second image): As promised, here’s a complete copy of the code: – (void)confirmedImage { cv::Mat originalRot = [self cvMatFromUIImage:_sourceImage]; cv::Mat original; cv::transpose(originalRot, original); originalRot.release(); cv::flip(original, original, 1); CGFloat scaleFactor = [_sourceImageView contentScale]; CGPoint … Read more

How does perspective transformation work in PIL?

To apply a perspective transformation you first have to know four points in a plane A that will be mapped to four points in a plane B. With those points, you can derive the homographic transform. By doing this, you obtain your 8 coefficients and the transformation can take place. The site http://xenia.media.mit.edu/~cwren/interpolator/ (mirror: WebArchive), … Read more

Executing cv::warpPerspective for a fake deskewing on a set of cv::Point

So, first problem is corner order. They must be in the same order in both vectors. So, if in the first vector your order is:(top-left, bottom-left, bottom-right, top-right) , they MUST be in the same order in the other vector. Second, to have the resulting image contain only the object of interest, you must set … Read more

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