What’s the difference between std::multimap and std::map

A std::map is an associative container, that allows you to have a unique key associated with your type value. For example, void someFunction() { typedef std::map<std::string, int> MapType; MapType myMap; // insertion myMap.insert(MapType::value_type(“test”, 42)); myMap.insert(MapType::value_type(“other-test”, 0)); // search auto it = myMap.find(“test”); if (it != myMap.end()) std::cout << “value for ” << it->first << ” … Read more

Duplicate keys in .NET dictionaries?

If you’re using .NET 3.5, use the Lookup class. EDIT: You generally create a Lookup using Enumerable.ToLookup. This does assume that you don’t need to change it afterwards – but I typically find that’s good enough. If that doesn’t work for you, I don’t think there’s anything in the framework which will help – and … Read more

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