glm – Decompose mat4 into translation and rotation?

It looks like glm 0.9.6 supports matrix decomposition http://glm.g-truc.net/0.9.6/api/a00204.html #include <glm/gtx/matrix_decompose.hpp> glm::mat4 transformation; // your transformation matrix. glm::vec3 scale; glm::quat rotation; glm::vec3 translation; glm::vec3 skew; glm::vec4 perspective; glm::decompose(transformation, scale, rotation, translation, skew, perspective);

Advantages of cv::Matx

Short answer: cv::Mat uses the heap to store its data, while cv::Matx uses the stack. A cv::Mat uses dynamic memory allocation (on the heap). This is appropriate for big matrices (like images) and lets you do things like shallow copies of a matrix, which is the default behavior of cv::Mat. However, for the small matrices … Read more

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