Unable to boot device due to insufficient system resources using Xcode 9
Following command helped me out. Try pasting the below command in the terminal and it should solve your problem. sudo launchctl limit maxproc 2000 2500
Following command helped me out. Try pasting the below command in the terminal and it should solve your problem. sudo launchctl limit maxproc 2000 2500
It’s a very similar question to ios setContentOffset not working on iPad … And my answer is the same as there: “You should not initialise UI geometry-related things in viewDidLoad, because the geometry of your view is not set at this point and the results will be unpredictable. … viewWillAppear: is the correct place to … Read more
How to fix it Xcode uses the device version to disambiguate devices with the same name. If two devices have the same name and version number, it will use the devices’ UDIDs. You have 4 of each of a bunch of devices (eg iPhone 5s). I suspect that some of them are for the same … Read more
In Xcode 12 we now always set the default location to wherever you last saved a screenshot, so to change the default location press ⌥ + ⌘ + S then select the location. Also new to Xcode 12 you can right-click on the screenshot preview window that appears and you should see Desktop, Documents, and … Read more
To simulate slide over: drag from the right edge (starting from a point very close to the edge). To simulate split view: tap on the small white bar on the left edge of the slide-over app. See this WWDC video. EDIT (Thanks to @qix, @Bogdan Weidmann, @Solomon) Supported devices: iPad Air+, Mini 2+ for slide … Read more
From Menu Bar, I/O -> Input -> Send Keyboard Input to Device. It really helps.
Unfortunately, there is no good way to simulate a low-battery environment. You actually will most likely need to physically charge your device’s battery until it is just above the “low battery” state and then debug your application. To address what others have said: There is no way to simulate low battery notifications. The project that … Read more
Only iOS 7.0 and later simulators are supported on Xcode 6.0.x and 6.1.x. Only iOS 7.1 and later simulators are supported on Xcode 6.2 and greater. The older simulators runtimes are not compatible with the new CoreSimulator architecture. You need to install Xcode 5.1.x if you want to run iOS 6.x simulators. The iOS 7.0 … Read more
To get rid of this warning: warning: The iOS Simulator deployment target ‘IPHONEOS_DEPLOYMENT_TARGET’ is set to 7.0, but the range of supported deployment target versions is 8.0 to 13.4.99. (in target ‘AppAuth’ from project ‘Pods’) warning: The iOS Simulator deployment target ‘IPHONEOS_DEPLOYMENT_TARGET’ is set to 7.0, but the range of supported deployment target versions is … Read more