Vertical alignment of subfigures LATEX
You can also use \raisebox{x}{\includegraphics[…]{…}} where x is negative to shift it downwards and positive to shift upwards.
You can also use \raisebox{x}{\includegraphics[…]{…}} where x is negative to shift it downwards and positive to shift upwards.
For anyone experiencing this issue, I have ‘solved’ it by using the following: Class: import {DomSanitizationService} from ‘@angular/platform-browser’; constructor(private _DomSanitizationService: DomSanitizationService) {} Template: <img [src]=”_DomSanitizationService.bypassSecurityTrustUrl(imgSrcProperty)”/> Where imgSrcProperty is the offending image base64 encoded. I still think this is a bug!
You have to put all your assets in app/public folder, and to access them from your views you can use asset() helper method. Ex. you can retrieve assets/images/image.png in your view as following: <img src=”https://stackoverflow.com/questions/24794601/{{asset(“assets/images/image.png’)}}”>
Make this a UIImage category. It also takes into account the scale factor with iOS 4. – (UIImage *)imageWithOverlayColor:(UIColor *)color { CGRect rect = CGRectMake(0.0f, 0.0f, self.size.width, self.size.height); if (UIGraphicsBeginImageContextWithOptions) { CGFloat imageScale = 1.0f; if ([self respondsToSelector:@selector(scale)]) // The scale property is new with iOS4. imageScale = self.scale; UIGraphicsBeginImageContextWithOptions(self.size, NO, imageScale); } else { … Read more
You need to use document.getElementById() in line 3. If you try this right now in the console: var img = document.createElement(“img”); img.src = “http://www.google.com/intl/en_com/images/logo_plain.png”; var src = document.getElementById(“header”); src.appendChild(img); <div id=”header”></div> … you’d get this:
If you have limited depth of directories and not too many files, then lazy solution: pngquant *.png */*.png */*/*.png A standard solution: find . -name ‘*.png’ -exec pngquant –ext .png –force 256 {} \; and multi-core version: find . -name ‘*.png’ -print0 | xargs -0 -P8 -L1 pngquant –ext .png –force 256 where -P8 defines … Read more
Here is code which creates a full screen image (with black bars to preserve aspect ratio) when an image is clicked. To use this, add this code to your ViewController which holds the image. Then, for your imageView that you want to expand, check the box for userInteractionEnabled in the Attributes Inspector, and add a … Read more
From wikipedia: JPEG image files begin with FF D8 and end with FF D9. http://en.wikipedia.org/wiki/Magic_number_(programming)
Use Mat::rowRange() and Mat::colRange() to specify the area to which you want to draw in the destination Mat. Code: Mat src( 5, 7, CV_8UC1, Scalar(1)); // 5×7 Mat dst(10, 10, CV_8UC1, Scalar(0)); // 10×10 src.copyTo(dst.rowRange(1, 6).colRange(3, 10)); Results in the following: before copyTo(): dst: ( 0 0 0 0 0 0 0 0 0 0 … Read more
This is what you wanna do: var oldSrc=”http://example.com/smith.gif”; var newSrc=”http://example.com/johnson.gif”; $(‘img[src=”‘ + oldSrc + ‘”]’).attr(‘src’, newSrc);