Best algorithm for efficient collision detection between objects

Great question. You basically have a complex trade-off between: Speed of a complete collision detection phase Overhead of updating / maintaining the data structure as objects move around The bad news is that there is no “perfect” answer because of this – it will genuinely depend on lots of different factors unique to your situation. … Read more

Anonymous Type vs Dynamic Type

You seem to be mixing three completely different, orthogonal things: static vs. dynamic typing manifest vs. implicit typing named vs. anonymous types Those three aspects are completely independent, they have nothing whatsoever to do with each other. Static vs. dynamic typing refers to when the type checking takes place: dynamic typing takes place at runtime, … Read more

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