Usage preference between a struct and a class in D language

Reason #1 to choose struct vs class: classes have inheritance, structs do not. If you need polymorphism, you must use classes. Reason #2: structs are normally value types (though you can make them reference types if you work at it). Classes are always reference types. So, if you want a value type, choose a struct. … Read more

What are all the syntax problems introduced by the usage of angle brackets in C++ templates?

Personally, the most hideous problem I have seen is the invocation of template functions in dependent context: template <typename T> void foo(T t) { t.bar<3>(); } This looks admittedly simple, but in fact is incorrect. The C++ Standard requires the introduction of the template keyword to disambiguate t.bar < 3 vs a method invocation yielding: … Read more

Can a compiler automatically detect pure functions without the type information about purity?

Sure, you can detect pure functions in some cases. For instance, int f(int x) { return x*2; } can be detected as pure with simple static analysis. The difficulty is doing this in general, and detecting interfaces which use “internal” state but are externally pure is basically impossible. GCC does have the warning options -Wsuggest-attribute=pure … Read more

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