Chess game in JavaScript [closed]

How does a chess algorithm work?: What a chess computer tries to do is generate the board-position tree five or 10 or 20 moves into the future. Assuming that there are about 20 possible moves for any board position, a five-level tree contains 3,200,000 board positions. A 10-level tree contains about 10,000,000,000,000 (10 trillion) positions. … Read more

Object Oriented Design for a Chess game [closed]

I actually just wrote a full C# implementation of a chess board, pieces, rules, etc. Here’s roughly how I modeled it (actual implementation removed since I don’t want to take all the fun out of your coding): public enum PieceType { None, Pawn, Knight, Bishop, Rook, Queen, King } public enum PieceColor { White, Black … Read more

What are some good resources for writing a chess engine? [closed]

From my archives: This is a useful chess programming wiki. This is a simple introduction to chess programming. This is a (free) book on chess algorithms. This contains several easy step-by-step YouTube tutorial series’ ranging from beginner to advanced level. This is a more advanced introduction. This is Adam Berent’s interesting computer chess blog. This … Read more

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