Is there any modern review of solutions to the 10000 client/sec problem

The C10K problem generally assumes you’re trying to optimize a single server, but as your referenced article points out “hardware is no longer the bottleneck”. Therefore, the first step to take is to make sure it isn’t easiest and cheapest to just throw more hardware in the mix. If we’ve got a $500 box serving … Read more

TCP/IP – Solving the C10K with the thread per client approach

Absolutely. A standard server can handle more than 10K concurrent connections using the model with one thread per connection. I have build such an application, and five years ago, it was running with more than 50K concurrent connections per process on a standard Linux server. Nowadays, it should be possible to run the same application … Read more

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