How do you know where to perform rotations in an AVL tree?

The pseudocode that you’ve posted will correctly balance a tree. That said, it is too inefficient to be practical – notice that you’re recursively exploring the entire tree trying to do rebalancing operations, which will make all insertions and deletions take O(n) time, eating away all the efficiency gains of having a balanced tree. The … Read more

Difference between AVL trees and splay trees

To answer your questions: What is the difference between AVL trees and splay trees? Both splay trees and AVL trees are binary search trees with excellent performance guarantees, but they differ in how they achieve those guarantee that performance. In an AVL tree, the shape of the tree is constrained at all times such that … Read more

The best way to calculate the height in a binary search tree? (balancing an AVL-tree)

Part 1 – height As starblue says, height is just recursive. In pseudo-code: height(node) = max(height(node.L), height(node.R)) + 1 Now height could be defined in two ways. It could be the number of nodes in the path from the root to that node, or it could be the number of links. According to the page … Read more

Statistical performance of purely functional maps and sets

These are basically research topics, and the results are generally given in the form of conclusions, while the statistical data is hidden. One can have statistical analysis on their own data though. For the benchmarks, better go through the implementation details. The 3rd part of the question is a very subjective matter, and the actual … Read more

When to choose RB tree, B-Tree or AVL tree?

Take this with a pinch of salt: B-tree when you’re managing more than thousands of items and you’re paging them from a disk or some slow storage medium. RB tree when you’re doing fairly frequent inserts, deletes and retrievals on the tree. AVL tree when your inserts and deletes are infrequent relative to your retrievals.

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