App Store does not show my app after approval
Just happened to me too. Go back into app description, and make a simple edit. Save it. Two minutes later it will be ready for sale.
Just happened to me too. Go back into app description, and make a simple edit. Save it. Two minutes later it will be ready for sale.
As there is no proper documentation on how it works, it is hard to pinpoint the cause of it. Let me advance a theory. Opening an app from browser causes a context switch; indeed from browser to App Store. So for the very first time it’d cost some time, while in subsequent times it will … Read more
I had this exact issue using Yosemite with Xcode 6.1 and using Objective C. I also got a warning on validation saying you can’t upload an app created with a beta version of Xcode, which 6.1 is at the time of writing this. I trashed Xcode 6.1 by dragging it to the trash form Finder … Read more
If you use the same keystore, it will be easier to make your apps work together. By having them signed with the same key, you can use a shared UID (not really recommended), or use signature based permissions. That would make it possible to export certain data or functionality and restrict access to your own … Read more
In the iTunes Connect’s > Pricing and Availability section you can easily switch between Available in all territories or Availability regions (0 of 175 countries or regions) Remove from sale After selecting the right one you can just hit the Save button. It will not be removed or added immediately, it takes some time to … Read more
External Testers can only test builds that have passed Apple’s Beta Review process (similar to the App Store Review process). Each new version of the App must go through this process, however subsequent builds for the same version will not require review once the initial review process succeeds. Internal Testers do not have this limitation. … Read more
Here are possible reasons (unofficial, from here): Vibration. It is not permitted to use continuous vibration in your apps – short bursts as warnings is all that is allowed. Don’t bother trying to set up a timer to keep the vibration going, it will cause your app to be rejected. Linking to private frameworks. This … Read more
I have part of an answer. To link directly into the Mac App Store you need to use the MAS protocol which is “macappstore:”. This can be found by looking in the info.plist for the MAS app. Some experimentation has found that using part of the URL from the link to an app will work … Read more
Discovered the answer, the key was to go on iTunes Connect > My Apps > TestFlight > Any Group > Builds, and then submitted it via adding a new build in there.
From your screen shot, it seems like you do not have Reachability added to your project. You must download Reachability from Apple: https://developer.apple.com/library/content/samplecode/Reachability/Introduction/Intro.html And add both .h and .m files to your project. Update: You noted you have Reachability. But looking at the most recent version, I can see why you have the errors you … Read more