This is about the simplest I can come up with. Note no error checking, and the map could probably usefully be made static.
#include <map>
#include <iostream>
#include <string>
using namespace std;
struct A {
typedef int (A::*MFP)(int);
std::map <string, MFP> fmap;
int f( int x ) { return x + 1; }
int g( int x ) { return x + 2; }
A() {
fmap.insert( std::make_pair( "f", &A::f ));
fmap.insert( std::make_pair( "g", &A::g ));
}
int Call( const string & s, int x ) {
MFP fp = fmap[s];
return (this->*fp)(x);
}
};
int main() {
A a;
cout << a.Call( "f", 0 ) << endl;
cout << a.Call( "g", 0 ) << endl;
}