I’d first convert to
Decimal and then use
Math.Round on the result. This conversion is not strictly necessary, but I always feel a bit uneasy if I round to decimal places while using binary floating points.
Math.Round((Decimal)f, 3, MidpointRounding.AwayFromZero)
You should also look into the choice of
MidpointRounding, since by default this uses Banker’s round, which is not what you are used to from school.