Passing structs to functions

First, the signature of your data() function:

bool data(struct *sampleData)

cannot possibly work, because the argument lacks a name. When you declare a function argument that you intend to actually access, it needs a name. So change it to something like:

bool data(struct sampleData *samples)

But in C++, you don’t need to use struct at all actually. So this can simply become:

bool data(sampleData *samples)

Second, the sampleData struct is not known to data() at that point. So you should declare it before that:

struct sampleData {
    int N;
    int M;
    string sample_name;
    string speaker;
};

bool data(sampleData *samples)
{
    samples->N = 10;
    samples->M = 20;
    // etc.
}

And finally, you need to create a variable of type sampleData. For example, in your main() function:

int main(int argc, char *argv[]) {
    sampleData samples;
    data(&samples);
}

Note that you need to pass the address of the variable to the data() function, since it accepts a pointer.

However, note that in C++ you can directly pass arguments by reference and don’t need to “emulate” it with pointers. You can do this instead:

// Note that the argument is taken by reference (the "&" in front
// of the argument name.)
bool data(sampleData &samples)
{
    samples.N = 10;
    samples.M = 20;
    // etc.
}

int main(int argc, char *argv[]) {
    sampleData samples;

    // No need to pass a pointer here, since data() takes the
    // passed argument by reference.
    data(samples);
}

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