When the game starts:
long tStart = System.currentTimeMillis();
When the game ends:
long tEnd = System.currentTimeMillis();
long tDelta = tEnd - tStart;
double elapsedSeconds = tDelta / 1000.0;
When the game starts:
long tStart = System.currentTimeMillis();
When the game ends:
long tEnd = System.currentTimeMillis();
long tDelta = tEnd - tStart;
double elapsedSeconds = tDelta / 1000.0;