Updated Now with improved recursion depth! Works on MSVC10 and GCC without increased depth. 🙂
Simple compile-time recursion + addition:
template<unsigned Cur, unsigned Goal>
struct adder{
static unsigned const sub_goal = (Cur + Goal) / 2;
static unsigned const tmp = adder<Cur, sub_goal>::value;
static unsigned const value = tmp + adder<sub_goal+1, Goal>::value;
};
template<unsigned Goal>
struct adder<Goal, Goal>{
static unsigned const value = Goal;
};
Testcode:
template<unsigned Start>
struct sum_from{
template<unsigned Goal>
struct to{
template<unsigned N>
struct equals;
typedef equals<adder<Start, Goal>::value> result;
};
};
int main(){
sum_from<1>::to<1000>::result();
}
Output for GCC:
error: declaration of ‘struct sum_from<1u>::to<1000u>::equals<500500u>’
Live example on Ideone.
Output for MSVC10:
error C2514: 'sum_from<Start>::to<Goal>::equals<Result>' : class has no constructors
with
[
Start=1,
Goal=1000,
Result=500500
]