How to convert typename T to string in c++ [duplicate]

There is no built-in mechanism for this.

typeid(T)::name() can give some info, but the standard does not mandate this string to be human-readable; just that it has to be distinct for each type. (E.x. Microsoft Visual C++ uses human-readable strings; GCC does not.)

You can build your own system though. For example, traits-based. Something like this:

// default implementation
template <typename T>
struct TypeName
{
    static const char* Get()
    {
        return typeid(T).name();
    }
};

// a specialization for each type of those you want to support
// and don't like the string returned by typeid
template <>
struct TypeName<int>
{
    static const char* Get()
    {
        return "int";
    }
};

// usage:
const char* name = TypeName<MyType>::Get();

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