What actually happens when using async/await inside a LINQ statement?

I recommend that you not think of this as “using async within LINQ”. Keep in mind what’s in-between the two: delegates. Several LINQ operators take delegates, and async can be used to create an asynchronous delegate.

So, when you have an asynchronous method BazAsync that returns a Task:

Task BazAsync(TBar bar);

then this code results in a sequence of tasks:

IEnumerable<Task> tasks = bars.Select(bar => BazAsync(bar));

Similarly, if you use async and await within the delegate, you’re creating an asynchronous delegate that returns a Task:

IEnumerable<Task> tasks = bars.Select(async bar => await BazAsync(bar));

These two LINQ expressions are functionally equivalent. There are no important differences.

Just like regular LINQ expressions, the IEnumerable<Task> is lazy-evaluated. Only, with asynchronous methods like BazAsync, you usually do not want accidental double-evaluation or anything like that. So, when you project to a sequence of tasks, it’s usually a good idea to immediately reify the sequence. This calls BazAsync for all the elements in the source sequence, starting all the tasks going:

Task[] tasks = bars.Select(bar => BazAsync(bar)).ToArray();

Of course, all we’ve done with Select is start an asynchronous operation for each element. If you want to wait for them all to complete, then use Task.WhenAll:

await Task.WhenAll(tasks);

Most other LINQ operators do not work as cleanly with asynchronous delegates. Select is pretty straightforward: you’re just starting an asynchronous operation for each element.

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