Looking at the source code of THREE.TrackballControls
, I figured out that I can make the camera look where I want by setting trackballControls.target
to the THREE.Vector3
I want it to look at, and then rerendering the scene.
Looking at the source code of THREE.TrackballControls
, I figured out that I can make the camera look where I want by setting trackballControls.target
to the THREE.Vector3
I want it to look at, and then rerendering the scene.