How to switch scenes in JavaFX

I wrote this controller to keep track of the different scenegraphes. public class ScreenController { private HashMap<String, Pane> screenMap = new HashMap<>(); private Scene main; public ScreenController(Scene main) { this.main = main; } protected void addScreen(String name, Pane pane){ screenMap.put(name, pane); } protected void removeScreen(String name){ screenMap.remove(name); } protected void activate(String name){ main.setRoot( screenMap.get(name) ); … Read more

3D Scene Renderer for Python [closed]

Really depends exactly what you want to accomplish. How complex is your scene? What sort of render quality are you after? Do you need real-time animation, or are rendered stills good enough? First-rate, full game engines (have been used for commercial games) Panda3d http://www.panda3d.org/ PyOgre http://www.ogre3d.org/tikiwiki/PyOgre Pyrr (Irrlicht wrapper) Less popular 3d engines, new or … Read more

Loading new fxml in the same scene

Why your code does not work The loader creates a new AnchorPane, but you never add the new pane to a parent in the scene graph. Quick Fix Instead of: content = (AnchorPane) FXMLLoader.load(“vista2.fxml”); Write: content.getChildren().setAll(FXMLLoader.load(“vista2.fxml”)); Replacing the content children with your new vista. The content itself remains in the scene graph, so when you … Read more