When should copy-local be set to true and when should it not?

Copy local is important for deployment scenarios and tools. As a general rule you should use CopyLocal=True if the reference is not contained within the GAC. Copy Local essentially means I must manually deploy this DLL in order for my application to work. When it’s false it essentially means “I depend on another component which … Read more

Why are references not “const” in C++?

This may seem counter-intuitive but I think the way to understand this is to realize that, in certain respects, references are treated syntactically like pointers. This seems logical for a pointer: int main() { boolalpha(cout); int const i = 1; cout << is_const<decltype(i)>::value << endl; int const* ri = &i; cout << is_const<decltype(ri)>::value << endl; … Read more

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