Is the MVC design pattern used in commercial computer games

It’s rarely used in games. It took me a while to figure out why, but here’s my thoughts: MVC exists to make a distinction between two representations. The Model is the abstract representation of your data. It’s how the machine views the state of your application. The View (and Controllers) represent a more concrete visible … Read more

“Hello World” in MVC Pattern

var M = {}, V = {}, C = {}; M.data = “hello world”; V.render = function (M) { alert(M.data); } C.handleOnload = function () { V.render(M); } window.onload = C.handleOnLoad; Controller (C) listens on some kind of interaction/event stream. In this case it’s the page’s loading event. Model (M) is an abstraction of a … Read more

How are you populating/validating your ViewModels?

I inject a service into the controller, not a repository, and then use AutoMapper to convert it into a view model. The benefit of the service layer in this case is that it could aggregate multiple simple operations from one or more repositories into a single operation exposing a domain model. Example: private readonly ICustomerService … Read more

What Alternatives Are There to Model-View-Controller? [closed]

Passive View – http://martinfowler.com/eaaDev/PassiveScreen.html Supervising Controller – http://martinfowler.com/eaaDev/SupervisingPresenter.html Model-View-Presenter – http://martinfowler.com/eaaDev/ModelViewPresenter.html My personal favorite is the Passive View. More testable than others I’ve seen including MVC.

What’s the difference between a ViewModel and Controller?

The ViewModel is a Pattern used to handle the presentation logic and state of the View and the controller is one of the fundamentals parts of any MVC framework, it responds to any http request and orchestrates all the subsequent actions until the http response. The ViewModel Pattern: More info In the ViewModel pattern, the … Read more