What’s the difference between super() and Parent class name?

Not in this case. But in general, and especially when you use multiple inheritance, super() delegates to the next object in the Method Resolution Order (MRO) as is specified in the documentation: super([type[, object-or-type]]) Return a proxy object that delegates method calls to a parent or sibling class of type. This is useful for accessing … Read more

How does the order of mixins affect the derived class?

The MRO is basically depth-first, left-to-right. See Method Resolution Order (MRO) in new style Python classes for some more info. You can look at the __mro__ attribute of the class to check, but FooMixin should be first if you want to do “check A” first. class UltimateBase(object): def dispatch(self, *args, **kwargs): print ‘base dispatch’ class … Read more

What does “mro()” do?

Follow along…: >>> class A(object): pass … >>> A.__mro__ (<class ‘__main__.A’>, <type ‘object’>) >>> class B(A): pass … >>> B.__mro__ (<class ‘__main__.B’>, <class ‘__main__.A’>, <type ‘object’>) >>> class C(A): pass … >>> C.__mro__ (<class ‘__main__.C’>, <class ‘__main__.A’>, <type ‘object’>) >>> As long as we have single inheritance, __mro__ is just the tuple of: the class, … Read more

TypeError: Cannot create a consistent method resolution order (MRO) [duplicate]

Your GameObject is inheriting from Player and Enemy. Because Enemy already inherits from Player Python now cannot determine what class to look methods up on first; either Player, or on Enemy, which would override things defined in Player. You don’t need to name all base classes of Enemy here; just inherit from that one class: … Read more

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