Lua, what is Lua? [closed]

Lua is a lightweight interpreted programming language developed in Brazil with a focus on embedding. It is written in Pure ANSI C which means high portability, even as C++ code. Here is an example: print(“Hello World!”) Wikipedia Summary Official Site

What is userdata and lightuserdata in Lua?

A userdata is a garbage-collected value of an arbitrary size and content. You create one from the C API, with lua_newuserdata(), which creates and pushes it on the stack and gives you a pointer to its content to initialize as you see fit from C. It is very comparable to calling malloc(). A key distinction … Read more

Lua Semicolon Conventions

Semi-colons in Lua are generally only required when writing multiple statements on a line. So for example: local a,b=1,2; print(a+b) Alternatively written as: local a,b=1,2 print(a+b) Off the top of my head, I can’t remember any other time in Lua where I had to use a semi-colon. Edit: looking in the lua 5.2 reference I … Read more

How to check if a value is equal or not equal to one of multiple values in Lua?

Your problem stems from a misunderstanding of the or operator that is common to people learning programming languages like this. Yes, your immediate problem can be solved by writing x ~= 0 and x ~= 1, but I’ll go into a little more detail about why your attempted solution doesn’t work. When you read x … Read more

Looping over array values in Lua

The idiomatic way to iterate over an array is: for _, armyName in ipairs(armies) do doStuffWithArmyName(armyName) end Note that: Use ipairs over pairs for arrays If the key isn’t what you are interested, use _ as placeholder. If, for some reason, that _ placeholder still concerns you, make your own iterator. Programming in Lua provides … Read more

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