What does “Box

Let’s decompose it one-by-one. Box Box<T> is a pointer to heap-allocated T. We use it here because trait objects can only exist behind pointers. Trait objects In Box<Fn() + Send + ‘static>, Fn() + Send + ‘static is a trait object type. In future, it will be written Box<dyn (Fn() + Send + ‘static)> to … Read more

Is there a way to have a Rust closure that moves only some variables into it?

Yes, it is possible to move only one or some variables into a closure (rather than all or none). Yes, this can be used to “circumvent” reference counting. I found an answer in the documentation of rayon::scope that turns out to be exactly about this problem: ‘Accessing the stack data [from within a scoped threads … Read more

Lambda passed by reference runs when invoked in the constructor, but not when later stored in a data member

You’re not storing a lambda, you’re storing a reference to a std::function. In fact, that std::function is being created as a temporary when the lambda is implicitly converted to std::function. That std::function temporary dies after the line where the constructor is invoked. LambdaStore(const std::function<void(float)>& _fn) // _fn refers to a temporary : fn(_fn) { fn(11.1f); … Read more

What is the lifetime of temporary function arguments? [duplicate]

Temporary objects are destroyed at the end of the full expression they’re part of. A full expression is an expression that isn’t a sub-expression of some other expression. Usually this means it ends at the ; (or ) for if, while, switch etc.) denoting the end of the statement. In your example, it’s the end … Read more

Cannot infer an appropriate lifetime for autoref due to conflicting requirements

Here’s a smaller example that reproduces the problem: struct FontLoader(String); struct Font<‘a>(&’a str); impl FontLoader { fn load(&self) -> Font { Font(&self.0) } } struct Window; struct Phi<‘window> { window: &’window Window, loader: FontLoader, font: Option<Font<‘window>>, } impl<‘window> Phi<‘window> { fn do_the_thing(&mut self) { let font = self.loader.load(); self.font = Some(font); } } fn main() … Read more

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