Simulate pressing tab key with jQuery
Try this: $(‘.tg’).bind(‘keypress’, function(event) { if(event.which === 13) { $(this).next().focus(); } }); or the loop version: http://jsbin.com/ofexat/2
Try this: $(‘.tg’).bind(‘keypress’, function(event) { if(event.which === 13) { $(this).next().focus(); } }); or the loop version: http://jsbin.com/ofexat/2
You can try using this library in order to have these events: previousbuttonclick nextbuttonclick Then when you detect the element next to textarea is focused you come back to your textarea and insert whatever you want.
If you press a button it fires a keydown and releasing it fires a keyup. The keypress usually comes between those two. keydown and keyup talk about which key has been changed. keypress tells which character that key represents. Note that this is all browser-dependent! See this article about the differences between the key events … Read more
You can’t change the character or key associated with a key event, or fully simulate a key event. However, you can handle the keypress yourself and manually insert the character you want at the current insertion point/caret. I’ve provided code to do this in a number of places on Stack Overflow. For a contenteditable element: … Read more
This code should get you started. ctypes is used heavily. At the bottom, you will see example code. import ctypes LONG = ctypes.c_long DWORD = ctypes.c_ulong ULONG_PTR = ctypes.POINTER(DWORD) WORD = ctypes.c_ushort class MOUSEINPUT(ctypes.Structure): _fields_ = ((‘dx’, LONG), (‘dy’, LONG), (‘mouseData’, DWORD), (‘dwFlags’, DWORD), (‘time’, DWORD), (‘dwExtraInfo’, ULONG_PTR)) class KEYBDINPUT(ctypes.Structure): _fields_ = ((‘wVk’, WORD), (‘wScan’, … Read more
You can check the modifiers of the KeyEventArgs like so: private void listView1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Up && e.Modifiers == Keys.Control) { //do stuff } } MSDN reference
You need to give the div a tabindex so it can receive focus. <div id=”testdiv” tabindex=”0″></div>
New in SwiftUI bundled with Xcode 12 is the commands modifier, which allows us to declare key input with keyboardShortcut view modifier. You then need some way of forwarding the key inputs to your child views. Below is a solution using a Subject, but since it is not a reference type it cannot be passed … Read more
Figured it out by testing all the stuff by myself. Couldn’t find any topics about it tho, so I’ll just leave the solution here. This might not be the only or even the best solution, but it works for my purposes (within getch’s limits) and is better than nothing. Note: proper keyDown() which would recognize … Read more
Attach to the Window’s Event After the control is loaded, attach to the Window’s KeyDown event (or any event) by using Window.GetWindow(this), like so: The XAML <UserControl Loaded=”UserControl_Loaded”> </UserControl> The Code Behind private void UserControl_Loaded(object sender, RoutedEventArgs e) { var window = Window.GetWindow(this); window.KeyDown += HandleKeyPress; } private void HandleKeyPress(object sender, KeyEventArgs e) { //Do … Read more